A downloadable Game Engine for Windows

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BusEngine is a high-performance game engine built from the ground up in C#. My philosophy is simple: every function undergoes rigorous testing and optimization. When existing libraries don't meet my performance standards, I develop custom alternatives from scratch to ensure peak efficiency.

Current Capabilities (v0.4.0.5):

  • Performance: Features a stress-test with 500,000 active cubes.
  • Test Hardware: These results were achieved on a modest setup, proving the engine's extreme efficiency:
    • CPU: Athlon II x4 645
    • GPU: Nvidia GT 1030 2GB GDDR5 ASUS Phoenix
    • RAM: 4 GB
    • Disk: HDD SMR
  • Platform: Currently optimized for Windows 7+ (x64) using the OpenGL API.
  • Open Source: I value transparency. The release source code is available on my GitHub: github.com/BuslikDrev/BusEngine. Feel free to inspect the code or examine the binaries using any .NET decompiler (like dnSpy).

Important Security Notice: This project does not yet have a paid digital certificate ($500/year), which is currently unaffordable for me as an independent developer. You may need to disable your antivirus or add an exception to run the executable.

Support the Developer: BusEngine will not reach its full release without your support. Developing this engine is a full-time commitment that demands everything I have. Your contributions do more than just fund a $500 developer certificate — they directly support my daily life: keeping the lights on, providing for my family and the animals in my yard, and ensuring our safety. Every bit of support ensures I can continue focusing 100% on this project. Every dollar counts.

v0.4.2 (Changelog) — 2026

  • Refactoring: Extensive work on bug fixes and deep code optimization.
  • Chromium UI: Added UI based on Chromium 109 (rendering CSS, HTML, and JS directly onto textures).
  • Web Integration: Added authorization, registration, and launcher news updates directly from the website.
  • Localization: Improved language system (auto-export to JSON format for WebGL).
  • Security: Added the ability to self-sign the program with a personal certificate.
  • Ultra-Fast Loading: Added RAM caching for models to achieve lightning-fast load times.
  • Graphics & Shaders:
    • Added model lighting (lighting calculations within the model shader).
    • Added processing for shaders, models (.obj, .bem), textures (.dds, .png, .tga), and materials (.mtl).
  • Tooling:
    • Added a Launcher for convenient project, engine, and asset management.
    • Updated official BusEngine documentation.
    • Launched the official engine website.
  • Fixes:
    • Resolved file download issues in BusEngine.Browser.
    • Fixed third-party library path issues (Visual C++ Redistributable now required).
    • Updated third-party libraries to the maximum versions supporting minimum system requirements.

Full Feature List: busengine.buslikdrev.by/api/Possibilities.html

Download

Download NowName your own price

Click download now to get access to the following files:

BusEngine_Cubes_0_4_0_5.zip 1.5 MB
BusEngine_Cubes_0_4_0_5_code.zip 10 MB
if you pay $10 USD or more